Curriculum Intent Summary

Art Design and Technology offers a curriculum which will engage and enthuse a passion for creative subjects. Providing opportunities to explore and learn from practical activities ADT enables students to develop technical skills, and subject knowledge focused around   materials, Art and Design History. This will include using the tools and techniques to create physical outcomes. The disciplines are aimed at nurturing the talent required to become the creative influence of the future. 

 

Year 

Group  

Term 1  Term 2  Term 3  Term 4  Term 5  Term 6 
7 

 

Design and Technology 

Great British Bake off  Laser Engraved Box 

 

Recipe Book 

 

Coat Hook 

 

Well Technique 

Kneading 

Yeast 

Stewing 

Costing 

Food labelling 

Food safety 

Rubbing in 

Method writing 

Knife safety 

Product evaluation 

Star Diagram Evaluation 

Lap Joints 

2D Design Contouring 

Laser Engraving 

Fixtures 

Surface Finish 

Marking out 

Health and Safety 

PRIME Design Process 

Healthy Cooking 

Traffic light labelling 

Pastry Design 

Baking 

Grilling 

Vegetarian food 

Seasoning 

Eat well plate 

Pillar Drill 

Cold forming 

Fret Saw 

Playsam Designs 

Biomimicry Design 

Graphic Finish 

Design and specification writing 

Mood Boars 

8 

 

Design and Technology 

Come Dine with Me  Aroma Fan  International Food  Mechanical Toy 

 

Menu planning 

Calorie counting 

Time planning 

ACCESSFM evaluation 

Presentation 

Blending 

Knife skills 

 

Lap and Comb joints 

ACCESSFM evaluation 

Specification writing 

Product Evaluation 

Risk Assessment 

Flowchart planning 

PPE 

Introduction to electronics 

Marking out 

 

 

 

 

Emulsification 

Reduction 

Starch based sauce 

Costing 

Food identify 

Method writing 

Product compassion 

 

Cams 

Life cycle analysis 

Mechanism design 

Developing a Design Brief 

Comb joints 

Making out 

Manufacture planning 

Final product evaluation 

9 

Design and Technology 

Design Theme Clock 

 

MP3 Docking Station  Exam paper based questions and practical (Section 1) 
Design Company investigations 

Electronic and PCB’s 

Hand and machine tool sawing, jointing and drilling 

Graphic application 

Laser engraving and cutting 

Product evaluation 

Manufacture planning 

Advanced electronics and PCB’s 

Laser cutting design and application 

Iterative design process 

Market research (Push/Pull) 

Life Cycle analysis 

Product evaluation and evolution 

Developing core knowledge across 

  • Textiles 
  • Electronics 
  • Timber 
  • Metal 
  • Paper and Board 

Design theory 

Graphics and drawing 

10 

 

Design and Technology 

Exam paper based questions and practical (Section 2)  Mock NEA 

 

NEA section and research 

 

 

Developing specialist in timber 

Machines and processes 

Jointing and fixing 

Materials knowledge 

Practical application of exam questions 

 

 

Iterative design process 

Perspective and isometric drawing 

Developing design ideas (SCAMPER) 

Modelling, prototyping and testing 

Life cycle analysis 

Product evaluation 

Manufacture planning and realisation 

Completion of task set by exam board 

Iterative design process 

Perspective and isometric drawing 

Developing design ideas (SCAMPER) 

Modelling, prototyping and testing 

11  

 

Design and Technology 

NEA design, testing, manufacture and evaluation  Exam paper based questions and practical research   

 

Completion of task set by exam board 

 

Modelling, prototyping and testing 

Life cycle analysis 

Product evaluation 

Manufacture planning and realisation 

Developing core and specialist exam based knowledge, topics vary based on class and mock exam performance